First, let us establish the ground rules. Same as always:
- The set review will be broken into multiple parts, separated by the function the cards serve within the game. Threats, answers, utility cards, mana producers/fixers, and Legendary Creatures, which get their own article because of how important they are to the Commander format.
- Being that this is a blog about Commander, we will be looking at these cards through the lens of a Commander player. I will make notes about other formats, but in general my comments are meant to be taken in the context of Commander.
- I will not be reviewing any cards that are not relevant to Commander. If you feel that we skipped a card that should have been included please make your case in the comments. Additionally, no reprints will be mentioned in any of these articles. Their place in the format is already known and doesn't need to be re-evaluated just because the card got new art. Remember also that there will be several segments of this review and just because a card doesn't appear in this segment doesn't mean that it has been ignored. It probably just got moved to another post.
In this article we will be discussing the threat cards. A threat is something that you try to win the game with. Usually Creatures and Planeswalkers, but any card type can manifest itself as a win condition in the right deck. Since the set is so jam packed full of juice, these articles are going to get pretty lengthy. To compensate, I will endeavor to treat each comment with an application of brevity...starting now:
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I don't often play token swarm decks, mainly because I feel they are overly blunt. Adding a touch of subterfuge could go a long way towards improving the archetype as a whole. In the same way that Overrun effects steal games for Green, this can do the same for White.
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Lifegain, the ability that most clearly distinguishes it from its predecessors, is nearly irrelevant in a format where you start with a huge chunk of extra health.. Play Geist-Honored Monk instead.
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This card is the most significant update to cloning technology that we have had since the massive rules overhaul last summer. Clever Impersonator is going to be in every deck that can produce Blue mana. No exceptions. If you aren't playing it, you are intentionally lowering the quality of your decks and your play experience. Get a hold of as many copies as you can because if the prerelease is any indicator, they will be sought after for years.
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The truth is that there are just so many better finishing Creatures in Blue. You are much more likely to win the game with something else. It is so replaceable that the question begs to be answered: "Why am I still talking about it?"
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This is going to be a standout limited bomb and is likely to see some sparse adoption at casual tables as well. It is competing for a small number of spots against some other very impressive cards, but players who are new the format or looking for a refreshing change of pace will quickly realize the power of this card. Decks can always use a good token hoser.
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Phoenix(es?) is a sweet, flavorful Creature type that has been occasionally asserting their claim on the upper rarity of Red's set skeletons for years. This is an excellent addition to that crew. Guaranteed to come back, guaranteed to smash face. I can dig that. I have a mono Red build that I will be debuting on Ill-Gotten Games in a few weeks that could really use a card like this.
As a general rule, every Morph Creature becomes slightly more powerful with the printing of every other Morph Creature. It just becomes harder and harder to accurately predict which card you are playing against. Some Morphers demand removal before they turn up, which is a scary and skill-testing situation. Given the growing volume of Morph, you can expect your opponents to guess wrong a solid percentage of the time.
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I rather like the idea that a planeswalker's ultimate doesn't necessarily need to do something insane and gamebreaking. Can't we just make it cheap, strong, and efficient like normal cards? OH! We can? Thanks, I'll take it.
OBLIGATORY HYDRA! This time with Morph. Wheeeeeeeeeeee! In all seriousness though, I have always seen Symbiotic Wurm as being just outside the fringe of playability in Commander. This is scalable, so it doesn't need to be so dog garn expensive. I can get behind that. I don't expect it to replace any of the standard Green beaters that we see already, but it is worth a thought if you are looking for something off the beaten path.
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You know I have to say it...
Bonus points for the Dubstep Remix!
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This isn't Legendary and that feels like a missed opportunity for fans of Commander. I will always appreciate a sweet Creature when it is printed. Ditto for reanimation engines. Being three colors though, I just don't see where this is getting played outside of Commander and with that in mind, BUG isn't the deepest color combination in terms of potential Commanders. I would really have liked to be able to sleeve this guy up at the helm of a value mill deck. BUG is just so much more enticing than RBU because of that all important Green.
On a side note, I am not looking forward to people using the terminology Sultai instead of BUG. That doesn't feel like an improvement.
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Solemn Visitor has some generic color appropriate abilities that are neither exciting nor groundbreaking. As far as planeswalkers go, this is an exceedingly mediocre one. Also, because of the relative dearth of strictly B/W commanders, this is a card that isn't likely to see much play in Commander.
I am happy to see Sarkhan and Sorin reunited in the same block because it marks a return to the storyline that brought us such historical high notes as Jace TMS and the Eldrazi. I don't think that it is a coincidence that this set also features fetchlands, just like the last time we saw these two pdubs together. I am very interested to see how this story unfolds and I look forward to the inevitable return to Zendikar for the dramatic final showdown with the uncolored alien overlords.
What do you think of the set so far? Do you agree with my evaluations? Did you have a blast battling it out with the new cards this weekend at your local prerelease events? Get at us in the comments!
We will be back Tuesday, Thursday, and again next Sunday with ongoing coverage of the set, so look for new segments of the set review as they go live!
-GG
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